The Concept Art of Assassin’s Creed

Assassin’s Creed is one of few video games that has held a firm place in my life, from it’s release in 2007 when I first managed to get my hands on it; borrowing it from a friend, I was hooked. The beautifully rich world design, coupled with the intensely gripping story line has fed my gaming appetite and left me wanting more for a good nine years.

Admittedly I haven’t played the two most recent releases due to the fact that I’ve decided not to get a new gen console as yet, but in time I will continue the journey of the centuries-old battle between the Assassins and the Templars. Another bit of good news is that there is a movie due to be released at the end of the year.

Anyway, I won’t plug for Ubisoft much further as it’s the artwork that this post is about and not the game itself, however you can find out more information on the game series by Clicking Here.

I’ve gathered a few pieces of the incredibly inspiring concept art created for the series that I wish to showcase here, the artists behind these pieces are Giles Beloil, Olivier Martin and Raphael Lacoste. There are other artists that have created concept art for Assassin’s Creed and obviously a lot more artworks, but these are the ones that I came across and that fit in with my project.

As is evident from these images showing some of the concept art, the level of thought, historical accuracy, intelligent design and hard work that goes into these video games is a whole new level of artwork. When you consider the artwork alone, it’s enough to please the eyes; actually playing the games and being immersed in this world which is effectively one huge work of art, appeals to all of the senses.

The imagination and skill of these artists are almost incomprehensible and although drawn heavily on and influenced by real history, the scenes created are a huge inspiration to any aspiring concept, narrative or landscape artist, be it in traditional or digital media.

The design work of men like these brings to life a world that has long since been lost, it allows the viewer, or player to become a part of the history of our world and although the story line is fictional, the places are and were very real. In effect, whether you’re just engaging the captivating artwork or running around the world in game, you have successfully time traveled and didn’t have to sacrifice your modern day luxuries in the process.

That’s it for this post, I hope you’ve managed to take away some inspiration from it or at the very least the desire to give the games a go, as far as historical fiction goes, this series blows the genre out of the water and far beyond.


4 thoughts on “The Concept Art of Assassin’s Creed

  1. Great post. Say what you will about the state of the Assassin’s Creed franchise but all of these games have had some incredible art behind it. I think the artwork for AC2 and AC4 are probably my favourites in the franchise.

    Liked by 1 person

      1. Yeah, it’ll be interesting to see. I really hope that they put enough love an care into the film so it doesn’t feel like a soulless project. I love that all the flashback scenes are going to be in Spanish to preserve the authenticity of the time period. 😀

        That said, do you share your posts on any other websites? I work over at Creators .Co (we’re part of Movie Pilot and Now Loading) and this is the sort of content that makes for an interesting read. If you were open to the idea of posting your work on our sites in addition to also having your blog/site here, I’d be more than happy to help you get started. My e-mail and more info can be found on my page. (o^.^)b

        Liked by 1 person

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